WEB GAME / STANDALONE
// Game Developer
In the dystopic world of Swith it Off! eletricity is so rare that the humans need to start rationing it. The protagonist of the game, a old lady, didn't use to worry about that, but that changed when the ghost of the old house owner started to haunt the place. It's up to you and your cat to switch the devices off on time! The game ends when you buy a solar panel for each puzzle.
The game was developed at the GameJam of FACENS (Faculty of Engineer of Sorocaba) and in a record of 18 hours!
The theme of GameJam was one of the 17 Sustainable Development Goals, and our team select the goal 7 (Ensure access to affordable, reliable, sustainable and modern energy for all)
I'm so proud of the result of this game. (It was my first game as part of a team)